Skip to main content
Free carbon-neutral shipping over $39.99  ·  Thousands of books on sale — sale ends soon

3D Hardware design: Software applications for GPU

by S. Mathioudakis

Authorhouse UK

Paperback or Softback 00158 pages Mar 20, 2025

(No reviews yet) Write a Review
Millions of titlesEvery book you're looking for
Carbon-neutral shippingFree on orders over $39.99
Fast shipping worldwideDelivered to your door
The purpose of the text is to offer the reader the chance to understand the concepts and structures, which underpin modern GPU's. The programming of 3D software relies not only on complex mathematics but the hardware that it runs on. Throughout the book are explanations and examples of the coding and circuitry, which allow computerised systems to process graphic transformations. Suitable for those aiming to go beyond CPU design into more specific systems. The book covers the following topics: The graphics pipeline Vectors and creating objects Rotation and movement Projection onto a 2D plane Camera movement and world coordinates Textures and rendering Light and shadow Programming the GPU and OpenGL Hardware design concepts GPU structures and hardware Designing a 3D program First Edition
Author:
S. Mathioudakis
Publisher:
Authorhouse UK
Publication Date:
Mar 20, 2025
Number of pages:
00158 pages
Binding:
Paperback or Softback
ISBN-10:
NA
ISBN-13:
9798823091626