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An Artist's Guide to Programming: A Graphical Introduction

by Jim Parker

No Starch Press

Paperback/Computers 248 pages English Jun 07, 2022

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Learn to program with visual examples. Programs increase in complexity as you progress -- from drawing a circle to 3D graphics, animations, and simulations. A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They'll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.
Author:
Jim Parker
Publisher:
No Starch Press
Publication Date:
Jun 07, 2022
Number of pages:
248 pages
Language:
English
Binding:
Paperback/Computers
ISBN-10:
1718501641
ISBN-13:
9781718501645