Skip to main content
Free carbon-neutral shipping over $39.99  ·  Thousands of books on sale — sale ends soon

Exploring physics with computer animation and PhysGL (Hardback)

by T J Bensky

Iop Concise Physics

Hardcover 140 pages English Nov 01, 2016

(No reviews yet) Write a Review
Millions of titlesEvery book you're looking for
Carbon-neutral shippingFree on orders over $39.99
Fast shipping worldwideDelivered to your door
This book shows how the web-based PhysGL programming environment (http: //physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work
Author:
T J Bensky
Publisher:
Iop Concise Physics
Publication Date:
Nov 01, 2016
Number of pages:
140 pages
Language:
English
Binding:
Hardcover
ISBN-10:
164327855X
ISBN-13:
9781643278551