Java Games Design Patterns: Learning Programming design patterns through games
Paperback or Softback 204 pages May 23, 2020
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Java Games Design Patterns tackles that exact problem.You will learn how to write a robust game, how to organize your entities code, and take advantage of Design Patterns to improve your code to reuse. The book itself is divided into two main parts. The first part covers the theoretical aspects of describing games and defining the design pattern principle to develop the game. The second part includes the actual patterns divided into chapters based on the aspect of game they cover.This book explain the concept and real practice examples in games, you will learn easy and fun.
- Author:
- Yang Hu
- Publisher:
- Independently Published
- Publication Date:
- May 23, 2020
- Number of pages:
- 204 pages
- Binding:
- Paperback or Softback
- ISBN-13:
- 9798648125384