Practical Algorithms for 3D Computer Graphics
Paperback 520 pages English Dec 19, 2013
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This second edition presents up-to-date algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables readers to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. This edition includes three new chapters on real-time 3D programming using OpenGL, 3D graphics for mobile devices, and the open source OpenFX 3D tools suite. Source code, documentation, and much more are available on the author's website.
- Author:
- R. Stuart Ferguson
- Publisher:
- A K Peters/Crc Press
- Publication Date:
- Dec 19, 2013
- Number of pages:
- 520 pages
- Language:
- English
- Binding:
- Paperback
- ISBN-10:
- 1466582529
- ISBN-13:
- 9781466582521