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Practical Algorithms for 3D Computer Graphics

by R. Stuart Ferguson

A K Peters/Crc Press

Paperback 520 pages English Dec 19, 2013

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This second edition presents up-to-date algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables readers to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. This edition includes three new chapters on real-time 3D programming using OpenGL, 3D graphics for mobile devices, and the open source OpenFX 3D tools suite. Source code, documentation, and much more are available on the author's website.
Author:
R. Stuart Ferguson
Publisher:
A K Peters/Crc Press
Publication Date:
Dec 19, 2013
Number of pages:
520 pages
Language:
English
Binding:
Paperback
ISBN-10:
1466582529
ISBN-13:
9781466582521