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Programming 2D Games

by Charles Kelly

A K Peters/Crc Press

Hardcover 438 pages English Jun 21, 2012

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Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.
Author:
Charles Kelly
Publisher:
A K Peters/Crc Press
Publication Date:
Jun 21, 2012
Number of pages:
438 pages
Language:
English
Binding:
Hardcover
ISBN-10:
146650868X
ISBN-13:
9781466508682