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Turtle Geometry: The Computer as a Medium for Exploring Mathematics

by Harold Abelson, Andrea A. Disessa

The MIT Press

Paperback 497 pages English Jul 09, 1986

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Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
Author:
Harold Abelson, Andrea A. Disessa
Publisher:
The MIT Press
Publication Date:
Jul 09, 1986
Number of pages:
497 pages
Language:
English
Binding:
Paperback
ISBN-10:
0262510375
ISBN-13:
9780262510370